Forestopia

Etat de Fribourg

Forestopia

Forestopia is a role-playing game—part physical, part digital—designed to prevent extremism among students nearing the end of compulsory education. Commissioned by the State of Fribourg, the game is accompanied by 4 ready-to-use lesson plans for teachers.

Forestopia is the result of a call for projects launched in 2021 by the Département de la Sécurité et de la Justice of the Canton of Fribourg. The goal was to produce animated videos as part of a prevention program targeting radicalisation and violent extremism at Cycle 3 of compulsory education. We responded to this call with the concept of a serious game—and that’s how it all began.

To develop this serious game around a sensitive topic, we were supported by scientific advisor Vincent Joris, a psychologist specialized in this field. For the development of the pedagogical method integrated into the game, we collaborated with teacher Karim Hamdani, who also played a key role in helping us test the game in classrooms.

Forestopia is a turnkey role-playing game for classrooms, combining physical and digital elements. Each student receives a card and plays the role of an Animal living in a democratic society under threat from extremist groups. An app projects animated films interspersed with live voting phases. The app facilitates debates, randomly selects participants, and adapts the story based on the outcome of the votes.

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Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 01Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 02Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 03Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 04Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 05

Pedagogical part

One game of Forestopia is designed to fit within a single class period. The game is immediately followed by a second period dedicated to a debriefing session, guided by the app. It prompts students to reflect on what just happened and to share their thoughts and feelings.

The app also includes an educational section with four optional, ready-to-use lessons. Each lesson lasts one period and explores key topics more deeply through videos, animations, and group activities. As with the game, the app provides all the necessary materials for teachers and serves as a teaching aid during the lesson.

These lessons were developed with an interdisciplinary approach and are aligned with the Social Sciences and Humanities (SHS) area of the Plan d’Études Romand (French-speaking Swiss Curriculum).

Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 01Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 02Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 03Images du jeu vidéo sérieux "ALTernatives" pour la sensibilisation et la prévention de la violence domestique en Suisse 04
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